Discussion in 'Fate' started by Kame, May 18, 2016.
Get out, secondary.
It is time for the Dark One's Servant sheet. Muh Mr. Gold.
Alias: the Dark One, Crocodile, Mr. Gold
Summonable Servant classes:
Alignment: Chaotic Neutral
Place of Origin: Germany
Likes: Power, Contracts, Belle French, Baelfire.
Dislikes: Powerlessnes, Peter Pan.
Talent: Manipulation, Magic
Natural Enemy: Captain Hook, Emma Swan, Merlin, Peter Pan.
Magic Resistance (A++)
Being the Dark One, his Magic Resistance is high to the point that almost no Magic will work on him, as he is simply too powerful for it. There are only two things that can hurt Rumplestiltskin through Magic; One, it is the magical squid ink used to immobilize even the most powerful of foes (such as himself) as long as they touch or write something with said ink. Two, it is Merlin, the Sorcerer that has battled the Darkness ever since it's existence in the old times and is said to be the only person in the world that is of equal power to the Dark One.
Territory Creation (EX)
Rumplestiltskin is capable of creating any type of base suitable for his Magecraft. At this level, he is easily able to create a Castle filled with Magical rooms that can only be opened or even discovered by Rumplestiltskin himself or those who he tells how to open them. The rank of this skill is brought up to EX due to Rumplestiltskin's feat of creating a potion and combining it with the magical well that managed to connect a portal to a different dimension and bring the Magic from his previous magic-filled world to his current world that had no magic.
Item Construction (A+)
Due to his power and contracts, Rumplestiltskin is often required to create numerous type of magical artifacts that would help him or others guide them through their journey. Rumplestiltskin is easily capable of manufacturing items to fulfill the desires of many that come seeking for his help. In fact, he is even capable of spinning simple straw into gold - which is a major part of his legend -, showing off his skill in creation of magical items.
Mad Enhancement (E~EX)
Rumplestiltskin's Mad Enhancement isn't something that can be attached to him through the normal Berserker summoning ritual. In fact, this Mad Enhancement is more of a personal skill rather than a class skill and is always present no matter in which class Rumplestiltskin is summoned into. It is the crystallization of the part of Rumplestiltskin's legend where his heart went from red to black the more he used his Dark Magic and committed dark deeds for his own purposes, eventually losing all capability to feel - effectively turning him into a monster that had nothing other than the impulse to destroy and plunge everything into darkness. As such, in the Holy Grail War, the more Rumplestiltskin commits bad deeds and uses black magic, the higher the rank of his Mad Enhancement will become. If it in any case manages to reach it's full potential, Rumplestiltskin will kill his own Master - if he already hasn't done so before even during being sane - and proceed to completely disregard any involvement he had with the Grail War only so he could go wreck havoc on the world around him. At that point, there will be no option but for the Counter Force to intervene for this specific imp may even find a way to release himself from the chains of the Throne.
Independent Action (False) (A++)
The Dark One needs no Master. In the first place, the Dark One possesses Magical power matched by none but Merlin. A Master would only have the limited control over the Dark One with their Command Spells since in the end, the Dark One's real source of authority comes from the Dark One's Dagger - which is connected to the Dark One himself and contains all of their power in it. As such, the Dark One would not need to be maintained by a Master's mana supply as he can simply use his own nigh-unlimited source of mana from the Dagger that never fades away so long as the Dagger itself exists. After all, the Dagger's power originates from the Holy Grail itself. It was crafted using power granted to the first Dark One when they drinked water from the Holy Grail. While it may seem advantageous to the Master, the truth is that the danger of the Master's life increases to the maximum. The Command Spell will have no effect as they can simply be overwritten with a command from the one holding the Dark One's Dagger - due to the Dagger holding much higher authority - and due to this, if the Master in question does not possess the Dark One's Dagger to make the Dark One submit to their every command, Rumplestiltskin will dispose of the Master without a second thought.
The capability of future sight obtained by Rumplestiltskin by taking it from the Seer. Rumplestiltskin is capable of making clear pictures of specific parts of the future so long as he puts effort in doing so. He was able to plan out the activation of a 28 year lasting curse -- that would bring the populace of his world into a different, alternate world which had no Magic and was set in the 21st century -- and the birth of a Savior that would be sent to that world beforehand -- before the curse strikes -- and break that curse on her 28th birthday, releasing everyone - including Rumplestiltskin - from the curse so he could search for his son that was sent to that world.
The ability to negate mental interference such as pressure, confusion and fascination. Despite being a coward and a villain for the major part of his life, upon losing his status as the Dark One - for a brief period of time - Rumplestiltskin's black heart was reset and left as a blank slate with the potential for both good and evil. He was trained by Merida to become brave and upon not actually succeeding, Merida was forced to kill Belle French to force Rumplestiltskin to sacrifice himself for her in order to protect her, thus becoming brave. Merida was turned into a powerful Phantasmal Beast that could easily tear apart mighty heroes and went after Belle's life. Rumplestiltskin, faced with the crisis, finally left his cowardice behind and acted bravely to save Belle -- as a simple human, with no chances of winning what so ever. This rank is further boosted by the fact that Excalibur deemed Rumplestiltskin as a brave soul and hero worthy of pulling it from the stone.
The "talent" to collect high quality goods -- a "luck" that draws rare items into the possession of the Servant. In his life time, Rumplestiltskin has collected many great magical artifacts worthy of being called Noble Phantasms. Even after the activation of the curse, Rumplestiltskin was brought into the new world as a pawnshop owner who owned all the valuables of the people residing in the town.
High-Speed Incantation (A++)
The capacity to recite spells at high speeds. Due to being the Dark One, Rumplestiltskin can execute powerful spells at the level of Magi from the Age of Gods with a single thought. He is capable of teleportation -- something that would be considered a miracle in the modern world -- without having any effort on his part. However, there are still magics that require long rituals which cannot be executed with simple incantation on his part, leaving his rank just below the highest possible.
Protection from Arrows (EX)
Increased defense against ranged attacks by predicting the projectiles' trajectories through exceptional means, such as hearing the sound of air being cut, or sensing the killing intent of the enemy. Rumplestiltskin possesses the highest rank possible due to being capable of catching the arrow that was said to never miss it's target no matter what with his own bare hand. This capability goes far beyond the simple predicting of projectiles being fired.
It includes methods to discern one's time of death and secret arts to obtain influence, such as methods to attain status and fortune (for men) and methods to gain the favor of influential individuals (for women). The Dark One is capable of all and any Witchcraft, as such he has a reputation for being the most powerful sorcerer of all the Lands.
Light One ▪ Hero of the Ogre Wars
An unfitting Noble Phantasm for the Dark One, Rumplestiltskin, but one that he obtained nonetheless. Rumplestiltskin once rewrote his destiny with a Magic Book so that instead of becoming the Dark One and being the villain, Rumplestiltskin became the Light one -- a hero that is the bravest of them all. Once this Noble Phantasm is activated, all of Rumplestiltskin's Dark Magic will turn into Light Magic and his alignment will transform from ''Chaotic Neutral'' to ''Neutral Good''. He will gain a massive boost in the STR and AGI parameters as well as get additional three skills -- which are the following: Charisma (A), Bravery (EX), Riding (A).
Mr. Gold's Pawnshop ▪ Remnants of the Enchanted Forest
Rank: E ~ EX
Type: - (Various)
Similar to Alceides' King's Order Noble Phantasm, this Noble Phantasm is a crystallization of the pawnshop that symbolizes the most powerful man in town which possesses numerous Noble Phantasms that Rumplestiltskin obtained in his life. Such as -- an amulet that points to the weakness of the opponent - making it easy to beat an enemy without learning of their true name first, an arrow that reverses cause and effect and never misses it's target so long as the user wants it to, ribbons that represent the bonds between siblings and make people trust each other no matter what so long as they are wearing it, the squid ink that can immobilize the target and restrict it the more powerful it's magical properties are, even the powerful Pandora's Box which can trap any being in it's darkness. Etc.
Wizard's Hat ▪ the Most Powerful Being in Existence
Type: Anti-World (+ Various)
A hat that can trap any magical being and use their powers as it's own. So long as the user is wearing this, it is that they will be the most powerful being in existence. No Dark One before Rumplestiltskin -- who wishes to rid himself of the control that the dagger had over him -- was able to obtain this hat. However, due to never completing the hat and having it taken away from him, Rumplestiltskin cannot truly wear it and unleash it's Anti-World capabilities. Despite that, this hat remains a powerful Noble Phantasm as he can still re-summon various powerful Phantasmal Beasts trapped inside of it and use them to defeat his enemies. Even the mighty demon Chernabog is trapped inside this box.
Rumplestiltskin ▪ All Magic Comes with a Price
Rather than an item or a deed, this Noble Phantasm crystallizes Rumplestiltskin's whole way of life and existence. It crystallizes two things; One, Rumplestiltskin's existence as the Dark One, granting him immortality which raises his END stat to EX and makes him impossible to kill with anything but the Dark One's Dagger. And two; Rumplestiltskin's fondness of making deals with others. In his life, Rumplestiltskin was considered the most dangerous man of all the Lands and this was due to his life's motto -- ''All Magic comes with a Price''. He was a man fond of making deals of equal value that would lead to devastating events for those daring to make deals with him, as no one would dare so unless in desperate situations.
Rumplestiltskin can do anything due to possessing power from the Holy Grail itself. He will grant any wish asked of him to do so long as they accept the contract. Once they accept the contract, they will be marked as a reminder that they owe a favour to the Dark One. He will collect that favour when the time comes and the only way to stop a favour that can cause devastating effects will be to make another deal, making said person at the mercy of Rumplestiltskin's impulses for as long as he wishes. The only way to stop Rumplestiltskin is to take hold of the dagger. Rumplestiltskin was a man with only two weaknesses; the dagger and his family (Belle French and Baelfire). Unfortunately, since the latter two aren't alive during the Grail War's time, there is no way to take advantage of that weakness.
" Might be."
Mfw Adlet already confirmed he is.
Gold for the win
Indeed my man. Excellent taste.
Think I'm going to make an accelerator one, he'll make for a good berserker.
Bored as **** while waiting for the RetardedJew to make his appearance so I think I'll make a new Servant sheet.
Lucius Tarquinius Superbus,
Alias: Tarquin the Proud
Lucius Tarquinius Superbus (died 495 BC) was the legendary seventh and final king of Rome, reigning from 535 BC until the popular uprising in 509 that led to the establishment of the Roman Republic. He is commonly known as Tarquin the Proud, from his cognomen Superbus (Latin for "proud, arrogant, lofty").
Ancient accounts of the Regal period mingle history and legend. Tarquin was said to have been the son or grandson of Lucius Tarquinius Priscus, the fifth king of Rome, and to have gained the throne through the murders of both his wife and his elder brother, followed by the assassination of his predecessor, Servius Tullius. His reign is described as a tyranny that justified the abolition of the monarchy.
Summonable Servant classes:
Alignment: Chaotic Evil
Place of Origin: Roman Empire
Dislikes: Those who oppose him
Natural Enemy: Lucius Junius Brutus and Publius Valerius
Presence Concealment (A)
The capacity to hide one's presence as a Servant. Since Tarquin wasn't an Assassin himself in life, he only gains this skill due to being summoned into the Assassin class container. His reasons for becoming a Servant of the Assassin class are different from the norm, after-all.
Military Tactics (C+)
Tactical knowledge used not for one-on-one combat situations, but for battles where many are mobilized. Tarquin is often viewed as a successful military commander who's managed to win his fights with various cities in his time. Though, whilist Tarquin is a good military commander, his true talent in Military Tactics does not show itself in commanding armies, but in the organization of his assassins working in the background.
Subversive Activities (A)
The talent to reduce the enemy forces in the preliminary stages, before going into battle. Tarquin the Proud is well known for his talent in sabotage. Upon calling for a meeting between the leaders of the Latin cities and Rome, Turnus Herdonius called Tarquin an arrogant trickster who should not be trusted. However, Tarquin bribed one of the servants and had them store a large amount of swords in Turnus' lodging. Upon revealing the swords, Turnus was apprehended for violent intentions and promptly executed. He was also known for sending his son into the enemy forces and had him masquerade as an ally until he gained a good military position in their forces, allowing Tarquin to have an easy way of conquering the city through sabotaging the enemy forces.
Natural talent to command an army. Increases the ability of allies during group battles. At rank B, it is suitable for a King to lead a country. Tarquin was a King of Rome and an established good military commander who was charismatic enough to trick numerous people into falling for his lies.
Sibylline Books ▪ Prophecies of Rome
It was said that Tarquin was once approached by a sorceress offering him books that contained great knowledge and prophecies. However, due to Tarquin refusing her at first, she burned three of the nine books. Upon approaching him again and offering him the six remaining books at the same price, Tarquin once again refused, albeit this time he thought about buying them. She burned another three books and for the last time approached Tarquin, who - in order to save what was left of the knowledge - decided to buy the books. The books were later consulted on many occasions when Rome was in dire times.
In the Grail war scenario, these three books will manifest as a single book that contain prophecies and instructions on Tarquin's objective. Unlike Clairvoyance -- which shows a possible future that can be changed with present time actions --, these books will show the most likely future and give instructions to Tarquin on how to change that future or set it in stone. However, due the six of nine books being burnt before Tarquin bought them, the instructions will only be partial - leaving Tarquin to figure out the rest - and the rank drops to C++.
Temple of Jupiter Optimus Maximus ▪ the Great Temple of Rome
The crystallization of the erection of the most important temple in Ancient Rome. Tarquin the Proud completed the temple that his father has vowed to build. It is a temple dedicated to the almighty King of Gods, Jupiter. As a Noble Phantasm, this becomes a Temple that Tarquin can erect anywhere in the city that the Grail War is taking place in. When the Temple is up, this becomes a workshop that only Tarquin himself can enter, as it comes with imbued with a cloaking spell which will require a masterful Magus to discover. Tarquin's LCK stat is boosted and he can easily prepare items through the gaining the Item Construction (False) (B) skill and replenish his mana supply.
Though, the true frightening ability of this temple comes from the fact that he can ask the God Jupiter for his help. Upon sending a request, Jupiter will send bolts of powerful lightning towards the enemy Servant. At rank B+, they could easily destroy any nearby buildings or wildlife. However, due to the Gods' influence being weakened in the Age of Man, these lightnings only retain the level of a B+ rank blast. Otherwise, the lightnings of the Roman King of Gods himself would be much more powerful.
Once this Temple is destroyed, Tarquin's LCK stat will drop to C and he will lose any boosts he gained from it as well as any items created.
Superbus ▪ the Arrogant King's Rule
This Noble Phantasm is derived from Tarquin's way of ascending to the Throne and winning most of his battles, as well as the reason why Tarquin was summoned as an Assassin class Servant. Tarquin the Proud's ascension to a position of great power can be attributed to one of his talents; the knack for organizing conspiracies and assassinations. He's not an Assassin himself, but rather someone who organized successful assassinations in his life. He ruled through fear and killed anyone who dared oppose him through under-handed trickery.
As a Noble Phantasm, Tarquin the Proud will call upon the many assassins that were bribed by him in life as simple nameless wraiths that were unable to gain their own popularity within the world, being recorded simply as Tarquin's assassins. Upon summoning a group of Assassins, Tarquin will finally set a stage where he can show off his true talent as a Servant. His Military Tactics and Charisma will do well to allow him to command his Assassins successfully. Ignorant to his true name, any Servant will believe that Tarquin is the sole target, leaving their Master open to assassinations from the back.
These Assassins are summoned with Presence Concealment (A+) and Independent Action (A), allowing them to work well while away from Tarquin himself. However, due to being simple Wraiths with no actual power, they can easily be beaten by real Servants if they get discovered. Luckily, they can't be traced back to Tarquin unless his true name is discovered.
Brave of Yamato
Alternate Classes: Assassin
Alignment: Neutral Good
Yamato Takeru's legend was often described as Arthurian due to the usage of two magic swords, in which one of them is described as the sword that validates the authority of the hero and gives it's possessor the role of leadership. Yamato Takeru himself is the Japanese version of King Arthur, and as such, in his summoning, his appearance is similar to that of Artoria Pendragon -- King Arthur.
Origin: Kojiki, Nihon Shoki
Likes: Battles, Adventure
Talent: Trickery, Crossdressing
Natural Enemy: the local God of Mt. Ibuki
Grants protection against magical effects. Differently from the Resistance effect that merely rejects Magical Energy, this ability cancels the spells altogether.
C: Even though he was someone who came from the times when Gods were still active and Magecraft was nothing rare to encounter, Yamato Takeru never was someone who had ways to deal with Magecraft if it came down to it, which can mostly be attributed to his lack of encounters with it. Thus, he only gains the rank thanks to the class he was summoned into.
The ability to ride mounts. Standard class skill for the Saber and Rider classes.
B: Most vehicles can be handled with above average skill. However, cannot ride the likes of Phantasm Races such as Monstrous Beasts. Yamato Takeru does not possess exceptional skill as a rider.
The ability to negate mental interference such as pressure, confusion and fascination. Not usable under the effects of Mad Enhancement.
A: Countering basic mental pollution through sheer willpower is but an easy task. A rank worthy of someone who was called ''Prince Brave of Yamato''. At this level, melee damage is also boosted.
The natural talent to command an army. Increases the ability of allies during group battles. A rare talent. It is said that a rank of B in this skill is sufficient to lead a nation as its King.
C: Although not suitable for a leader of the country, Yamato Takeru still has the charisma to command and lead bands of heroes into battles.
Grace of God
The greatest body and good looks, a skill that denotes the "beauty of royalty".
B: Yamato Takeru possessed good looks that allowed him to pass off as a beautiful maiden upon crossdressing and seducing the two Kumaso brothers. Due to this, the young prince is summoned as a crossdressing maiden in the scenario of a Grail war.
A weakness struck by the nature of frail health. Similar in nature to Innocent Monster, where the perception of the people in the future affects the existence of the Heroic Spirit.
D: In the legends, Yamato Takeru enraged the God of Mt. Ibuki and was cursed with a fatal disease. However, unlike Okita Souji, this disease isn't something that followed Yamato through his whole life so the amount of distortion it caused to his existence as a Heroic Spirit is low. Even though the disease was fatal, in this case, it will only cause periodical stamina losses and dizziness.
the Symbol of a Warrior's Potential
Type: Anti-RebellionThe first magical sword described as the ''First Excalibur'' which Yamato Takeru wielded. Given to him by his aunt, it's a small sword he used to slay the two Kumaso Brothers, who didn't submit to the Imperial authority. The small sword validates both his potential as a warrior and his capacity to lead.
As a Noble Phantasm, this small sword functions as a weapon particulary powerful to those who have refused to submit to authority in life as such, it is particulary powerful against Heroic Spirits like Spartacus, who is widely known as a Hero of the Rebellion. Upon drawing it, this small sword will raise in power proportionate to how related said enemy is to rebellion, and ignoring defensive armament, it will strike through the flesh of the enemy in order to cull the rebellion.
Sword of the Gathering Clouds of Heaven
Type: Anti-Army / Anti-CityThe Japanese version of Excalibur, given to Yamato Takeru by his aunt who felt pity for him due to knowing that his father wanted to kill him. It was originally named the Ame-no-Murakumo-no-Tsurugi, the holy sword which the god Susano'o found in the body of the eight-headed serpent, Yamata no Orochi.
The sword that could have changed Yamato Takeru's destiny had he not been foolish enough to not take it with him on his last quest. It is a sword which possesses absolute authority over the wind. By using it, Yamato Takeru is capable of commanding wind in various ways, ranging from creating simple gusts of wind and whirlwinds to creating destructive hurricanes. It's possible to mimic a fighting style using a hundred swords at one by condensing the wind into hundreds of sharp wind waves aimed at the enemy. He can even use it to coat his own blade with a layer of sharp, condensed wind to either prolong the reach of his sword or enhance it's power.
This sword's powers also function as a defense tactic by either creating walls of powerful, condensed wind in front of the enemy's blade that was targetting Yamato and making the condensed wind stop it from advancing further. Against Archers, Yamato can control the wind to create powerful whirlwinds making it extremely hard for the arrows to hit their specific target, effectively countering long range sniping.
Furthermore, this sword's current name, Kusanagi -- the grass cutting sword -- comes from the time in Yamato's legend where he used the wind to cut the grass that was set aflame while he was surrounded in it, also using the wind to control the flames. With the ability to control wind, Yamato is able to alter enemy's attacks that are based around on flames to certain degrees.
Upon activating it's true name, Yamato can control the weather to release a devastating storm that could rip out cities from the ground and smash them around like simple debris. Even Servants don't have much of a chance surviving the powerful storm that is the very fury of nature. However, due to it's large scale destruction, Yamato needs to take great care by making sure his Master will not be caught up in it or that he won't destroy the whole city that the Grail war takes place in by accident.
Completely forgot I was going to make an accelerator servant, I've just have been to preoccupied lately.
Where is charlemagne sheet.
I'll do that one next, after I edit some of my old sheets again.
Also btw, do you know how to use this list BB code crap so that it doesn't add another white dot and just keeps the black one?
Every time you indent, it changes the bullet point, it seems.
Fixed my Yamato servant sheet and changed the description for Kusanagi completely.
Separate names with a comma.